3D Artist
A multidisciplinary artist with a foundation in traditional sculpture and a growing specialization in digital 3D art. After more than 10 years working with bronze, stone, and wood, I now apply this experience to digital sculpture and character creation. I combine classical artistic skills, anatomical knowledge, and a strong sense of form with modern 3D tools to create expressive, high-quality models. My background in traditional art provides a deep understanding of anatomy, form, and texture, as well as confident work with geometry, hardsurface modeling, and retopology.
Member Since
August 12, 2026
Last Active
14 days ago