Unity Game Developer | C# | Mobile & Puzzle Games | Gameplay & Level Design | Optimization
Seeking: Game Engineer · Game Developer · Unity Developer · Unity Engineer
I’m a Unity Game Developer with nearly 3 years of professional experience building mobile, casual, and puzzle games using Unity and C#. I work across gameplay programming, feature development, level design, UI, optimization, analytics, and SDK integrations, while collaborating closely with designers, artists, QA, and other developers. Over the past few years, I’ve contributed to multiple mobile games through major publishers including Voodoo and HOMA. One of my key achievements has been consistently delivering gameplay features and complete game systems under tight production deadlines while maintaining performance and code quality. I’ve also contributed to game design and level design, allowing me to work beyond pure implementation and actively improve the player experience. For my next role, I’m looking for a remote Unity Game Developer position where I can work with an international team on mobile, casual, puzzle, or other gameplay-focused games. I’m particularly interested in roles where I can take ownership of features, contribute to game design decisions, solve technical challenges, and continue growing toward a more senior gameplay-focused position.
Member Since
September 13, 2026
Last Active
a month ago