Senior Unity Engineer

 Posted 2 hours ago
     
5-10 years experience
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AI Summary

Prototype new gameplay mechanics and implement end-to-end UI for a live-service VR game. Collaborate with artists and engineers to ship weekly live-ops events and mentor junior programmers.

This is a remote position.

Wooster Games - Senior Gameplay Engineer 


About Wooster Games

Wooster Games is the studio behind Animal Company, a free-to-play VR co-op survival adventure game. Within a year of launch, Animal Company became the top-selling game of 2025 on Meta’s platform, reaching 1M+ monthly active users, a 400K+ Discord community, and a global fanbase that has generated 1.5B+ organic views across social media. 


About the Role

We're a team of passionate game developers building games that our players love: fun, social, and shareable with friends. We ship weekly to test new ideas with real players before investing in further development. You'll be a hands-on force across gameplay, backend, our evolving AI-assisted pipeline, and shipping live-service experiences that millions of players love.

What You’ll Do

  • Prototype new gameplay ideas and mechanics.

  • Implement UI end-to-end, from design to implementation to testing.

  • Engage in all aspects of game programming: Systems, UI / UX, APIs, internationalization and localization, optimization, and instrumentation.

  • Evaluate, integrate, and champion AI-assisted tools across the engineering workflow.

  • Build and iterate on weekly live-ops events, from concept to ship, collaborating with artists and other engineers.

  • Measure performance, fix bugs and implement improvements to existing functionality.

  • Work closely with artists to integrate new content into the game.

  • Mentor junior programmers.

  • Participate in internal game testing and feedback.

  • You’re adaptable: the job can change according to the needs at hand and requires wearing various hats.



Requirements

What You Bring

All applications must include a portfolio of past work (professional or personal projects). This can be a website, or a document you send to us.

Minimum Qualifications

  • 5-8+ years of relevant Unity game development experience

  • Experience developing multiplayer games (Photon or other equivalent networking frameworks).

  • You’ve helped ship or have worked on three (3) or more games. 

  • Deep C# and .NET knowledge (performance, async, threading, system design)

  • Strong knowledge of object oriented design patterns with C#/C++, 3D Vector math and data structures.

  • Experience developing backend services.

  • Expert practical knowledge of Unity Engine & Editor scripting API's.

  • Excellent problem-solving skills, resourceful, able to find solutions when needed.

  • Curiosity mindset towards using gen-ai in development, for coding and automating grunt-work. 

  • Good understanding of modern graphics, shaders and asset pipeline.

  • Strong written, visual, and verbal English language communication and presentation skills.

Additional Qualifications

Any of the following skills help you stand out.


  • Demonstrated success in a lead engineer position and management of scope.

  • Proficiency in C++, Python, Go, or TypeScript alongside C#.

  • Shipped your own game independently to Steam, mobile, or a VR platform.

  • Experience with 3D content tools (Blender, Maya, 3ds Max); a senior engineer who can work directly with assets is a force multiplier on a small team.

  • You’re good at polish and “game feel”.

  • Intimate knowledge of the VR Games ecosystem.


Why Join Us

  • Direct access to CEO + ability to shape the entire technical future of the studio.

  • A small, ambitious, talented group that moves fast and has fun doing it.

  • Remote-first culture with flexibility and trust.

  • The opportunity to define how social, multiplayer experiences scale across new platforms.


Benefits

Compensation & Benefits

  • Fully remote position; open to applicants from North America and Europe

  • Competitive base salary based on geography 

  • Comprehensive benefits package

  • Monthly stipend for AI tooling, learning & development expenditures





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