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HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
We are seeking an experienced Senior Unity Developer to join our team and contribute to the development and evolution of our flagship game, Oxide: Survival Island.
If you know Unity inside and out, including URP and rendering pipelines, you love digging into performance optimization, enjoy working with Addressables, shaders, and multiplayer systems, and eager to help build something meaningful from the ground up — we want to talk to you.
This role stays open on an ongoing basis because we’re always interested in meeting exceptional Unity Developers who can make a real impact on the project.
Design, develop, and maintain core gameplay systems and features using Unity and C#.
Work with URP-based rendering, shaders, and visual effects with a strong focus on performance and visual quality on mobile devices.
Integrate Unity Addressables for scalable and dynamic UI content.
Develop and support multiplayer features.
Profile and optimize game performance: CPU/GPU usage, memory, loading times, and frame stability.
Support LiveOps and seasonal updates by delivering new features, systems, and technical improvements.
Collaborate closely with game designers, artists, and other engineers to turn game concepts into robust, scalable implementations.
5+ years of experience in Unity development (ideally in mobile games).
Deep understanding of URP and Unity rendering workflows.
Strong C# skills and experience with performance optimization.
Experience designing and implementing game mechanics and UI systems.
Collaborative mindset and great communication skills.
Passion for games and crafting thoughtful user experiences.
Russian language proficiency at C1 level or higher.
Shader experience (Shader Graph or HLSL).
Familiarity with Unity Addressables and runtime asset loading.
Experience with synchronous multiplayer systems.
Understanding of monetization flows and in-game economy.
Working in LiveOps or seasonal content environments.
Competitive salary.
Relocation support to Cyprus, including visa and housing assistance.
Monthly lunch allowances via Wolt.
Health benefits - comprehensive medical insurance and SportBenefit membership.
Car rental.
Greek lessons.
School fee contribution for children.
A passionate and supportive team that values creativity and ownership.
Opportunities for professional growth.
A culture built on initiative, transparency, and collaboration.
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