Principal 2D Artist

 Posted 12 hours ago
  
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Responsibilities

  • Lead and define the overall 2D art direction and visual quality bar for the game.
  • Create the right and high-quality 2D game assets (characters, environments, props) that serve as benchmarks for the team.
  • Drive strong "right design" thinking to improve clarity, usability, and player experience.
  • Guide and elevate the team's output through feedback, art direction, and best practices.
  • Use AI and relevant tools to accelerate ideation, iteration, and production.
  • Collaborate closely with product, and engineering to ensure visuals support gameplay and user experience.
  • Establish and refine art pipelines, workflows, and standards to improve efficiency and scalability.
  • Iterate quickly based on feedback, with strong ownership over visual quality and delivery.

Requirements

  • At least 6 years of experience in 2D art or illustration, with a proven ability to deliver high-quality visuals and guide team output.
  • Strong understanding of composition, hierarchy, composition and readability.
    Strong design thinking with the ability to create "right design" that improves clarity and player experience.
  • Deep understanding of target audiences and player behaviour, with the ability to drive design decisions that align with user needs.
  • Deep understanding of the casual game market and player preferences.
  • Ability to mentor and guide other artists, with strong ownership and execution.
  • Hands-on ability to produce top-quality assets and lead by example.
  • Experience with game art pipelines, asset integration, and cross-functional collaboration.
  • Proficient in using AI tools to enhance ideation, iteration speed, and production efficiency.

Benefits

  • Supportive Learning Environment.
  • Well-being and Personal Growth.
  • Impactful Work in a Growing Industry.

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