Concept Artist - Weapon / Props (Freelance)

 Posted 7 hours ago
     
2-5 years experience
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AI Summary

Design and develop realistic weapon concepts with a strong visual identity for a VR game. Create detailed 3D concepts and technical drawings to guide modeling and integration teams.

We are an independent video game studio specializing in VR, best known for Blade & Sorcery, a physics-based medieval fantasy combat sandbox built around player freedom, deep interaction, and emergent gameplay. As a fully remote international team, we value autonomy, ownership, and practical creativity. 

Please note, we may only consider applicants from USA, UK, France and Ireland

As a Weapon concept Artist, you will work under the guidance of our Art Director to create weapon concepts for our next virtual reality game. 

 

Responsibilities: 

  • Designing and developing weapons with a strong visual identity in a realistic style while respecting the project’s guidelines. 

  • Understanding and following the art direction to create compelling visual concepts. 

  • Creating detailed and functional 3D concepts to serve as a base for the modeling and integration teams. 

  • Adapting designs to technical constraints and limitations. 

 

Qualifications : 

  • Excellent skills with 3D software (preferably Blender). 

  • Ability to create technical drawings with clear operational explanations. 

  • Good understanding of the video game development process and its technical constraints. 

  • Proactive mindset and strong team spirit. 

  • Good level of English to communicate with the team and participate in occasional meetings. 

 

Additional specific skills: 

  • Strong traditional drawing and rough sketching skills without relying on photobashing. 

  • Understanding of game design principles and design intentions. 

 

On a personal level, you are: 

  • Creative and passionate about video games. 

  • Motivated and autonomous. 

  • Able to work efficiently from home. 

  • Responsive and adaptable. 

 

Additional (optional): 

  • Knowledge of Unity Engine constraints. 

  • Knowledge of visual identity design (icons, logos, composition, layout). 

 

Other Information : 

  • Position available immediately. This is a 100% remote role, as we are an international team with no physical office. Flexible working hours. 

  • Compensation will be based on your profile and experience. 

  • A respectful, friendly, and passionate team working together in a relaxed and positive environment. 

 

APPLICATION REQUIREMENT  

  • A portfolio showcasing strong 3D work, preferably within the video game industry. 

  • A resume highlighting your skills and experience. 

  • A short message introducing yourself (no need to be too formal, it’s simply to say hello 😉). 

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