For Employers

Atari

Asset Designer: Platform Games

Posted 2 hours ago
2-5 years experience
Apply Now

Please mention DailyRemote when applying

?
Resume Match Score

See how much of this job your resume covers, and what’s missing.

Want a recruiter to go through it line by line?

Get professional review

Create a cover letter for this job

Upload your resume and we draft a letter for this exact role, tailored to what it asks for.

  • Tailored to this role
  • Based on your resume
  • Fully editable
AI Summary

The Asset Designer will lead the adaptation, optimization, and production of key art, UI, and marketing visuals for a global platform catalog. They are responsible for delivering spec-compliant asset bundles while ensuring brand consistency and technical integration across various distribution platforms.

About the Role

Atari publishes and markets classic and modern titles across premier web and streaming platforms. We are seeking an experienced Platform Games Asset Designer to lead the adaptation, optimization, and production of key art, UI, marketing visuals, and game-ready assets across our global platform catalog. Working closely with Production, Publishing, and external partners, you will deliver high-volume, spec-compliant asset packages tailored to diverse display environments and strict technical standards.

Engagement Details

  • Engagement Type: Contract / Project-Based
  • Initial Term: 3 Months (scalable based on launch milestones)
  • Workplace Mode: Remote (requires core overlap with Europe/India time zones)
  • Commitment: Flexible allocation aligned with production and publishing schedules
  • Compensation: Monthly retainer
  • Experience Level: 3+ years in 2D/3D game asset design, platform asset adaptation, or web/HTML5 game production

Key Responsibilities

  • Produce complete, spec-compliant platform asset bundles including capsule art, hero banners, app icons, splash screens, store marketing graphics, and social media crops.
  • Adapt and optimize key art for specific platform technical parameters (MSN, Reddit, YouTube Playables, Netflix Games), ensuring seamless scaling across aspect ratios and display density constraints.
  • Deliver production-ready layered source files (PSD/AI) with clean alpha channels, structured background/foreground separation, and parallax-ready assets for UI/startup screens.
  • Generate, format, and optimize 2D/3D game art assets, vector graphics, and 3D models in Blender for light WebGL and HTML5 engine integration.
  • Design, extend, and clean up in-game 2D UI components, HUD elements, and promotional graphics.
  • Enforce version control, file naming conventions, and directory structures to ensure direct build integration by engineering and publishing teams without rework.
  • Audit deliverables against technical specs, safe zones, and platform compliance guidelines prior to executive handoff.
  • Incorporate licensor feedback, legal notices, and brand guidelines with precision, ensuring brand consistency across licensed IP.

Requirements

  • Demonstrated portfolio showcasing high-quality key art, store capsule design, and asset optimization for commercial game releases.
  • Demonstrated hands-on experience in building, adapting, or delivering platform games and interactive assets on premier distribution platforms such as MSN, Reddit, YouTube Playables, Netflix Games, etc.
  • Expert proficiency in Adobe Creative Suite (Photoshop, Illustrator) including non-destructive editing, batch automation, compositing, and vector creation.
  • Proficiency in Blender for 3D asset modeling, rendering, and web-ready optimization.
  • Familiarity with HTML5, WebGL, and Unity asset pipelines and optimization constraints.
  • Deep understanding of platform-specific asset guidelines, safe zones, UI/UX constraints, and aspect ratios across web and streaming platforms.
  • Strict adherence to corporate visual identity standards, logo lockups, typography, and visual brand guidelines.
  • Strong graphic design foundation with expertise in composition, typography, and color theory under dynamic re-formatting.
  • Strong operational discipline, asynchronous communication skills, and experience in milestone-driven workflows.

Nice to Have

  • Motion graphics and video editing skills for animated store capsules, end cards, and promotional trailers.
  • Experience managing IP approval workflows with external brand licensors.
  • Experience with Spine 2D or frame-by-frame sprite animation.
  • Controlled use of AI-assisted design tooling (generative fill, upscaling) maintaining complete copyright compliance.

Terms

All deliverables are governed by standard work-for-hire provisions with complete IP rights assigned to Atari. Execution of a Non-Disclosure Agreement (NDA) is required prior to project onboarding.

 

Automatically Apply to the Best Remote Jobs

Stop the endless job search. Our AI finds and applies to the best jobs for you.

Try it Now
Keep looking

Similar Jobs

See all Remote Design jobs →

Senior Graphic Designer

Freelance, Part Time South Africa 500 per hour Design

Contract Design Intern

Full Time United States Design

Motion Designer (Performance) — San Francisco or US Remote

Full Time United States $85000 - $125K per year Design

AI Video Editor | DTC Superstars

Full Time Philippines Design

Senior Video Editor for Youtube Channel (US-Based, Remote)

Full Time Honduras Design

AI Creative Designer

Full Time Ukraine Design
Apply Now

Personalize your Remote Job Search in 3 Easy Steps!

Featuring 219,952+ Jobs in Design

Answer easy questions

Answer easy questions

219,952+ jobs across 15+ categories

Get your best job matches

Get your best job matches

Only hand-screened, legit jobs

Find a remote job faster

Find a remote job faster

No ads, scams, or junk

“I was the first applicant for a remote marketing position that got listed on the company website the same day I applied. Had an interview within 48 hours!”

Sarah J. — Sarah J. · Marketing Manager ★★★★★ Verified