🌐πŸ”₯Game Developer (Java / libGDX), Remote

 Posted a day ago
     
⭐ 10+ years experience
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AI Summary

Develop and optimize 2D game features using Java and libGDX while collaborating with AI specialists to design interactions. Responsibilities include implementing game mechanics, troubleshooting code, and documenting technical workflows.

Game Developer (Java / libGDX)

Remote opportunity (North America; Europe; Middle East; Southeast Asia; South Asia; Africa; Central/South America)

Experience: 5 - 30 Years

Remarks: Contract duration will be 3 -6 months depending on the project. A candidate can choose to work 20hours a week or if available immediately 40hours a week.

Additional Guidelines

Interview Process:

  1. Technical AI Interview

  2. Fitment

  3. Offer release

Contract duration will be 3 -6 months depending on the project.

A candidate can choose to work part time that is 20hours a week or if available immediately, 40hours a week. Candidate has the flexibility to choose their work hours.

Must-Haves

  • Basic knowledge of Java programming and object-oriented principles.

  • Hands-on experience with libGDX through coursework, personal projects, or prototypes.

  • Understanding of fundamental game development concepts such as game loops, sprites, and input management.

  • Strong written and verbal communication skills, with a focus on clear technical documentation.

  • Ability to work collaboratively in a fully remote team environment.

  • Demonstrated interest and initiative in building games or interactive applications.

  • Willingness to complete an AI interview as part of the selection process.

  • Make sure to upload CVs in PDF format only

Nice to Haves

  • Portfolio of small games or demo projects (GitHub links or playable demos encouraged).

  • Familiarity with vectors, collision detection, or basic 2D physics.

  • Experience using Git for version control and collaborative development.

Key Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks

  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data

  • Implement fundamental game mechanics including sprite management, game loops, and input handling

  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules

  • Participate in code reviews and contribute to the continuous improvement of internal coding standards

  • Document technical processes and game development workflows clearly for cross-functional teams

  • Communicate effectively with team members, providing regular status updates and actively seeking feedback

Required Skills and Qualifications

  • Basic knowledge of Java programming and object-oriented principles

  • Hands-on experience with libGDX through coursework, personal projects, or prototypes

  • Understanding of fundamental game development concepts such as game loops, sprites, and input management

  • Strong written and verbal communication skills, with a focus on clear technical documentation

  • Ability to work collaboratively in a fully remote team environment

  • Demonstrated interest and initiative in building games or interactive applications

  • Willingness to complete an AI interview as part of the selection process

Why Join Us?

This is an excellent opportunity to contribute to cutting-edge AI development while honing your game development skills in a collaborative, remote-first environment. You'll work alongside experienced AI specialists and be part of a team that values innovation, clear communication, and continuous learning.

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