The Senior Mission Designer is responsible for the end-to-end production of missions, from prototyping and implementation to polishing and bugfixing. They act as a cross-disciplinary interface to establish standards for the mission pipeline and mentor other designers.
Implement and develop character animation systems in Unreal Engine using Animation Blueprints, State Machines, and Blend Spaces. Technically set up and maintain character assets and vehicles to ensure seamless integration with gameplay and physics systems.