Own the end-to-end creation of large-scale environments, from early blockout to final in-engine implementation and polish. Collaborate with cross-functional teams to build performant, visually rich spaces that support gameplay and worldbuilding.
Eleventh Hour Games
11 Remote Job Openings at Eleventh Hour Games
Lead and mentor a team of level designers to create compelling environments and encounters for Last Epoch. Collaborate with art, narrative, and engineering teams to ensure levels are functional, performant, and aligned with the creative vision.
Social Media and Influencer Manager
Eleventh Hour Games
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Full Time
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a month ago
Eleventh Hour Games
Develop and execute social media strategies across multiple platforms to grow the Last Epoch presence. Manage relationships with influencers and content creators while tracking campaign performance and creating engaging copy.
Lead the design team in developing strategies and deliverables for Last Epoch while mentoring designers to grow their skills. Collaborate with cross-functional leads to define system mechanics and drive the end-to-end design pipeline from concept to post-launch.
Senior Technical Designer - Gameplay Implemenation
Eleventh Hour Games
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Full Time
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a month ago
Eleventh Hour Games
The role involves designing, implementing, and refining gameplay systems and technical features for Last Epoch. You will bridge the gap between design intent and technical implementation while maintaining and stabilizing existing features.
Build and maintain scalable UI systems, including HUDs and inventories, to enhance the player experience. Collaborate with cross-disciplinary teams to translate design goals into performant technical implementations.
You will design, implement, and tune complex gameplay systems and features to shape the player experience in Last Epoch. This involves collaborating with engineering and production teams to bridge design intent with technical execution while maintaining high-quality standards.
The Senior Technical Animator will own and maintain animation pipelines, rigs, and runtime systems from DCC tools through to engine implementation. They will collaborate with cross-functional teams to develop performant tools and workflows that enhance animator efficiency and character animation quality.
As a Senior Gameplay Engineer, you will shape the technical direction of Eleventh Hour Games by building systems and mentoring engineers. You will collaborate with design, art, and production teams to deliver innovative and scalable solutions.
The Senior Tools Engineer will design, build, and maintain internal tools and workflows to enhance content creation efficiency for the Last Epoch universe. This involves partnering with various teams to develop data pipelines, editors, automation, and validation systems to improve reliability and productivity.
The Lead Environment Artist will drive the vision and execution for world and environment art while remaining hands-on in building high-quality environments and establishing a cohesive visual standard. Responsibilities include establishing landscape workflows, leveraging procedural content, maintaining lighting fundamentals, and collaborating with technical teams to ensure performant, large-scale world building.