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True Anomaly

Sr. Industrial Designer

Posted an hour ago
$145K - $280K per year
5-10 years experience
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The role involves hands-on hardware design, taking products from concept to production through sketching, modeling, and prototyping. You will collaborate with hardware engineers to manage packaging, thermal, and structural requirements while maintaining design intent.

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.

OUR MISSION

True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.

OUR VALUES

  • Be the offset. We create asymmetric advantages with creativity and ingenuity.
  • What would it take? We challenge assumptions to deliver ambitious results.
  • It’s the people. Our team is our competitive advantage and we are better together.

YOUR MISSION 

Creatives like you are essential to this mission — to inspire, define, and build. This is some of the most meaningful work you’ll ever do, in an industry devoted to protecting the people you care about. 

We’re looking for an experienced industrial designer to be part of our new hardware design team at an early and exciting moment for the company. This is a fully hands-on role — sketching, modelling, prototyping, and detailing real hardware, and whatever else the mission demands. There is no team to manage and no agency to brief; your artistic talent is front and center and your own hands are on the work. You’ll work directly with our design leadership and with the engineers building the hardware, in a team being built for people who care as much about the craft as the mission. 

WHY THIS ROLE 

There’s no established playbook for how space security hardware should look. No legacy design language handed down from a fifty-year-old program. No committee approving your surfaces. What you craft here will shape how an emerging and critical industry presents itself — and how seriously it is taken. 

You’ll have real impact on our space hardware with some of what of what you design making it on-orbit, and the rest will be seen at the highest levels of government and military. 

If you’ve ever wanted your craft to carry real weight — this is that job. 

RESPONSIBILITIES — hands-on hardware design 

  • Help us build our family of products. Take hardware from concept to production — sketch, model, prototype, refine, and detail 
  • Work through the real compromises with hardware engineering — packaging, thermal, structural, harness routing — and keep the design intent alive on the other side 
  • Prototype physically and quickly. Print it, mock it up, hold it, and be honest about what you learn 
  • Produce the renders, animations, and drawings that let executives, customers, and manufacturing partners see exactly what we intend to build 
  • Bring impeccable design and artistic vision into everything we do, make us stand out 

QUALIFICATIONS - We hire for talent and potential, not pedigree. 

  • Show us an amazing portfolio of hardware you designed — including the sketches and the ugly middle, not only the hero renders 
  • Strong surfacing and CAD skills in whatever you’re fastest in, and comfort working from and back into engineering CAD 
  • Practical manufacturing knowledge — machining, sheet metal, additive, molding, coatings and finishes — and a habit of designing for how a thing actually gets made 
  • Consumer, automotive, aerospace, robotics, medical, and industrial equipment backgrounds all fit. Defense and space knowledge is great, we don’t expect it 
  • An active security clearance is a bonus, not a requirement 
  • We work in Adobe Creative Suite, Blender or Cinema 4D for visualization, and alongside engineering CAD — comfort with these is a plus, mastery of your own toolset matters more 

WHAT WE EXPECT 

  • Leverage your experience to work quickly and efficiently, we’re a lean team, everyone needs to pitch in and move fast 
  • Take ownership of design problems and see them through, space is hard 
  • Turn your hand to what’s needed 

If you like this role but your skills or experience don’t quite fit… well apply anyway, or look at our other hardware design role and see if that’s a better match: DIRECTOR, INDUSTRIAL DESIGN 

COMPENSATION 

  • Base Salary: $145,000-280,000 
  • Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave  

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience 

ADDITIONAL REQUIREMENTS 

  • Work Location—Successful candidates will be located near Long Beach, CA or Denver, CO. However, we would consider remote within the US for the right candidate.
  • Work environment—the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job. 
  • Physical demands—the physical demands of the job, including bending, sitting, lifting and driving. 

This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Remote 

 

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.

True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.

 

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