Technical Artist - Rendering

Apply for this position Please mention DailyRemote when applying
📅  Posted 14 days ago 📍 United States
Before you apply - make sure the job is legit.

Attempting to apply for jobs might take you off this site to a different website not owned by us. Any consequence as a result for attempting to apply for jobs is strictly at your own risk and we assume no liability.

Job Description

Technical Artist - Rendering (Hybrid)

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.


Firewalk Studios is dedicated to creating unforgettable multiplayer experiences that capture the joy of playing together. We believe in the power of multiplayer and want to delight players with worlds that spark imagination and forge connection through immersive gameplay, artistry, and heartfelt characters. In 2023, Firewalk joined PlayStation Studios and unveiled its debut project: Concord – an original sci-fi universe and PVP multiplayer FPS launching on PS5 and PC in 2024.

Creating worlds that ignite imagination and connection takes a collaborative team. Firewalk is building a world-class, next-generation game studio with a focus on a more sustainable approach to game development. For us, setting a high-quality bar, creating something extraordinary, and treating each other with trust and respect go hand-in-hand.  


Firewalk Studios is looking for a Technical Artist who is interested in applying their skills to help bring exceptional entertainment to millions of players. As our Technical Artist focused on rendering technology and materials, you will be responsible for collaborating with the internal art teams, external co-development partners, and external outsource vendors to support the visual goals of all content creators and designers.


  • Meet with Art, Technical Art, Graphics Engineering, and Design leads to gather new shader requests or receive feedback on existing shaders and materials.
  • Capture and analyze performance of materials on production assets.
  • Provide feedback and guidance to artists working with the Unreal shader graph to develop and prototype shaders.
  • Facilitating multi-faceted and distributed workflows to come together making a sum greater than the parts.
  • Collaborate with Artists and Leads from content creation and design groups to provide guidance, usage and troubleshoot issues with shader features. 
  • Join playtest to see how the team’s work influences the game in addition to providing feedback on the entire game.
  • Apply standard and creative solutions in HLSL or node-based shader creation tools to solve interesting visual puzzles.


  • Technical knowledge and experience of Unreal shader creation and rendering pipeline.
  • Familiarity with shader development (either node based or pure HLSL, slight preference for the latter)
  • Experience with the unique limitations and requirements of 60fps multiplayer games.
  • Strong technical understanding of performance optimization and metrics.
  • Working knowledge of rendering features and material structures in Unreal Engine (PBR, HDR, the post processing chain, various lighting models, etc.).
  • Flexible communicator who can take advantage of all the remote working tools and software (Email, Slack, Zoom, MSFT Teams, etc.) to create explicit requests.
  • Proven methods for providing timely and effective content feedback.
  • Shipped project as a Technical Artist, a plus.
  • Experience with the production cycle of competitive multiplayer games is a big plus.

Don’t meet every single requirement? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At Firewalk we are dedicated to building a diverse, inclusive and authentic workplace, so if you’re excited about this role but your experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.