Software Engineer, Core Technology

Apply for this position Please mention DailyRemote when applying
๐Ÿ“…  Posted 16 days ago ๐Ÿ“ United States ๐Ÿ’ต not specified
Before you apply - make sure the job is legit.

Attempting to apply for jobs might take you off this site to a different website not owned by us. Any consequence as a result for attempting to apply for jobs is strictly at your own risk and we assume no liability.

Job Description


Software Engineer, Core Technology

San Mateo, CA

Are you passionate about world class technology? Do you enjoy developing engineering solutions for software used by tens-of-millions of passionate technology loyalists around the world? Would you like a career opportunity that combines both your passion for games and skills as a software engineer? If this is you, we'd love to hear from you!

We are searching for an avid software developer to be part of our Global Technology Partnerships team that provides game engine research, development, and support for the world's leading game platforms!


  • Code alongside, or solo on short term projects
  • Maintain reference code up to date with various live versions of commercial engines
  • Scale solutions for a wider net of developers
  • Collaborate with internal and external partners
  • Document reference code within established global documentation process
  • Professional, engaging, and impactful communicator


  • Bachelor of Science degree or higher in Computer Science, Mathematics, Physics, or equivalent practical experience
  • Experience in any computational field applying GPUs or massively parallel processors
  • Experience using tools such as NVidia, Intel, AMD development, profiling and debugging tools.
  • Excellent C/C++ programming and debugging skills
  • Experience with parallelization
  • Strong understanding of computer system architecture and operating systems
  • Strong collaborative and interpersonal skills, with ability to optimally guide and influence within a dynamic matrix environment

Desired qualifications:

  • Experience programming SIMD, GPUs, shaders.
  • Experience developing or supporting game engines
  • Experience with performance analysis
  • MS, or PhD in CS, or equivalent experience plus 5+ years of relevant experience