Senior Ambiance Audio Designer

 Published 2 months ago
    
 Singapore
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What You Will Do:

  • Identify audio opportunities in the project and work collaboratively to realize the audio vision
  • Design, create, and integrate immersive ambient soundscapes (environmental, city, weather) in Wwise and UE5, ensuring seamless alignment with gameplay and narrative.
  • Develop adaptive audio systems that dynamically respond to player actions and environmental changes
  • Lead and mentor a remote audio personnel, fostering creativity while maintaining high standards through feedback and structured workflows
  • Collaborate closely with art, design, and narrative teams using async tools (e.g., Slack, Zoom, Confluence) to align audio with visual/thematic goals, accommodating time zone differences.
  • Own end-to-end delivery of audio assets and systems, managing timelines and remote resource allocation to meet project milestones.
  • Manage and maintain clear documentation for audio pipelines, functions, and assets
  • Playtest regularly, seeking and providing audio feedback to ensure the final quality, while troubleshooting technical/design challenges

What We Are Looking For:

  • 5+ years in game audio design
  • Expertise in DAWs (Pro Tools, Reaper), middleware (Wwise/FMOD), and remote collaboration tools
  • Passionate about elevating products through sound
  • Strong understanding of adaptive audio design and remote team dynamics.
  • Excellent knowledge and understanding of the entire video game development process

Pluses:

  • Shipped AAA titles
  • Passion for gaming and audio tech

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