Lead 3D Artist- Unreal, C++-London( fully remote optional)

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Posted 4 days ago Worldwide £40k - 50k (British Pound)
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Job Description

Lead 3D Artist- Virtual Studio, Unreal- London

A leading UK broadcast graphics company offering an array of creative services across live Sport, Entertainment, News and Events. They specialise in creating content for on-screen graphics, augmented and virtual studios. They are seeking a new Lead 3D Artist to join there team with an immediate start.

Working in the virtual studio team, you will work on live daily news and entertainment shows, designing a range of graphical content such as information graphics and vibrant and fun animations for both in-screen and on-screen and lead the Virtual Studio Team.

Responsibilities

Work under guidance with the creative team to create Augmented and Virtual Reality 3D graphics using real-time graphics software for TV on-air productions.
Work on all aspects of the production from concept prototyping to 3D modeling, texturing, lighting and animation to a high level.
Pick up new skills with an eagerness to learn new software and bespoke systems, training will be provided.
Troubleshoot technical and graphical issues.
Responsible for prioritizing tasks and using your own initiative to meet deadlines.
Maintaining awareness of technical developments in the industry and seek to continually improve personal skills and techniques.You will have the majority of these skills (with ability to demonstrate)

Strong knowledge of 3D modeling and animation in Maya, 3Ds Max, ZBrush
Strong knowledge of Photoshop, texturing and material authoring including PBR.
Strong knowledge of creating shaders, particles and other visual effects in Unreal engine 4.
Experience using blueprints with Unreal engine 4 is required.
Great eye for composition, lighting and a high level of attention to details while adhering to deadlines.
Some experience with programming (C#, C++, Java) or scripting is preferred.
Must be flexible and able to adapt to project requirements.
A passion for AR / VR and a commitment to personal development.
Portfolio of work to demonstrate experience and ability.Your portfolio MUST show good art foundations and assets creation skills that are demonstrable in Maya / 3DS Max or in a real-time engine such as Unreal,Unity, etc. You must also be fast learning, hands-on and very proactive - this position is not for deep thinkers, we need innovators

In addition, anything that can show off your skills working with real-time applications / personal projects would be a plus